Charles is a Creative Director & Designer, using the power of smart design to create experiences that are useful, seamless, and delightful. At it’s best, smart design appears inevitable, and even invisible. Charles’ extensive history with digital design encompasses every touchpoint – from digital kiosks, entertainment interfaces and websites of every size and purpose, to complex software design, native mobile apps, and medical device UI.
At Continuum, Charles was a Senior Envisioner, where he provided strategy and design solutions for clients such as Wells Fargo, Quanterix, and AmerisourceBergen. Prior to Continuum, Charles was the Creative Director at BLITZ, where he conceptualized and led digital experience design efforts for clients ranging from CPG to Gaming. Before that, Charles was Creative Directing at HUGE Inc. and Art Directing at R/GA. His primary focus was on the design and development of the Nike+ ecosystem of products and services. In addition to helping users achieve fitness goals with Nike, Charles connected users with a community of experts through the National Geographic “Your Shot” experience, allowing people to stay current through his work with The New York Times, and enabling families to plan for their future through his work with financial service companies, Merrill Lynch and Morgan Stanley Smith Barney.
Notable clients in Charles’ award-winning portfolio also include DirecTV, Walt Disney World Parks and Resorts, Columbia Sportswear, Microsoft, The Ad Council and HBO.
Charles’ background is in Studio Art and Interaction Design. He studied at University of California at Irvine.
NOTABLE CLIENTS :
Walt Disney Parks & Resorts
The Hollywood Reporter
The New York Times
Gemological Institute of America
AOL / Mapquest
Morgan Stanley Smith Barney